When you’re getting into the blooming virtual reality market, you need strong partners. Few could be better than Epic Games, the developer behind the powerful game-making tool Unreal Engine 4 and decades of blockbuster hits.
Earlier this week, Epic Games announced that it created a plugin for Google’s new VR platform, Daydream, that would allow developers to use Unreal Engine 4 to create games and experiences for the device. It also showed off a demo of a classic fantasy-type dungeon experience running on the platform.
GamesBeat interviewed Nick Whiting, the technical director at Epic Games, about Epic’s support for Daydream.
GamesBeat: What makes Daydream different from other VR platforms?
Nick Whiting: It’s mobile-based. One of the nice things is that it’s built into the Android platform, which a lot of smartphones are based on these days. We’re hoping it broadens the market as far as high-quality mobile VR experiences.
In a year or two, hopefully a lot of people will have this class of phone in their pocket. It’s a much lower barrier to entry for a lot of people who want to get into VR. The other cool thing about it is that every one includes a motion controller. It allows us to add interactivity to the demos we make for the platform, which is something we haven’t had on the mobile VR platforms before.
Written By: Mike Minotti